Buy Authorware Software
 
 
Authorware Training
 
 
Certified Authorware Training
 
Melbourne Training Centre
 
Level 12
379 Collins Street
Melbourne
VIC 3000

TEL: 1300 888 724
EMAIL:
 
 
Meet the instructors
 
 
Authorware Trainer
Mike
 
 

"The instructor was extremely well versed in the product, very polite & positive & professional & v responsive to our questions. "
Suzanne Byrnes - Australian Bureau of Statistics

"Excellent knowledge of the product and has plenty of real world experience in developing applications using it."
Bill Tilley - Kimberly-Clark Australia


 
Certified Authorware Training
 
   
 
 

Authorware Training

Fast Track to Authorware 7
     
Why Authorware?
  Authorware is the leading visual authoring tool for creating rich-media e-learning applications for delivery on corporate networks, CD/DVD, and the Web. Develop accessible applications that comply with learning management system (LMS) standards.
     
Who should do this course?
  Instructional designers and developers looking to create interactive multimedia e-learning applications.
     
About the course:
  The course covers all the Authorware Icons, focusing heavily on building the full spectrum of interactive structures, including menus, buttons, hot spots, hot objects, drag and drop responses and free text entry. Issues of tracking users and creating scored assessments are explored. The course also provides best practices strategies for efficient development and effective design. Authorware's new One Button Publishing is used to easily prepare applications for seamless delivery via the Web or CD/LAN.
     
After the course?
  Each student will receive:
* Macromedia certificate of completion
* 12 months FREE email support
* FREE class re-sit (if necessary)
   
Duration: 4 Days
Class size: Max 8 Students
Times: 9.00am to 5.00pm
Price: $2,200 incl GST
     
Content:  
 


Unit 1: Introduction to Authorware

* Design & Presentation Window
* The Icon Palette
* The Tool Bar
* Controls

Unit 2: Using the Display, Wait and Erase Icons

* The Display Icon
* Sequencing & Separating Icons
* The Toolbox
* The Wait Icon
* The Erase Icon
* Using the Text Tool
* Aligning Objects

Unit 3: Creating and Moving Graphic Objects

* Using the Drawing Tools
* The Inspectors
* Using the Motion Icon
* Types of Motion
* Direct to Point Motion
* Path to End Motion
* Motion Icon Settings

Unit 4: Importing Media

* Importing Graphics
* Graphic File Formats
* The Sound Icon
* Importing Sounds
* Sound File Formats
* Concurrency
* Synchronizing Sounds
* Link vs. Embed
* The Digital Movie Icon
* Loading a BMP Sequence
* Digital Movie Formats
* Storage of Movies

Unit 5: Creating Interactions

* Key Components of Interactions
* How They Work
* Common Interaction and Response Settings
* Response Types
* Using the Button Library & Editor

Unit 6: Creating Hot Spot Responses

* Key Components of Hot Spots
* Advantages
* Design Tips

Unit 7: Introduction to Authorware System Variables

* The Variables Dialog
* Assigning a Value to a Variable
* Displaying a Variable on the Screen
* Controlling Buttons with Variables
* Storing Calculations

Unit 8: Media Libraries

* Adding Content to a Library
* Changing Content
* Updating Links
* Advantages of Using Libraries

Unit 9: Creating Text Entry Responses

* Key Components of Text Entries
* Customization Options
* Variations in Responses, Wildcards

Unit 10: Creating Time Limit and Tries Limit Responses

* Key Components of Time Limits
* Key Components of Tries Limits
* Useful Applications

Unit 11: Creating Hot Object Responses

* Key Components of Hot Objects
* Aligning Graphics
* Advantages of Hot Objects

Unit 12: Creating Target Area Responses

* Key Components of Target Area Responses
* Procedure for Building Target Areas
* Benefits of Target Area Interactivity
* Applications of Target Areas

Unit 13: Creating Conditional Responses

* Key Components of Conditional Responses
* Conditional Expressions
* Applications of Conditional Responses

Unit 14: Using the Framework and Navigate Icons

* Key Components of Frameworks
* Navigation Properties
* Displaying Framework-related Variables
* Benefits of Framework Structures

Unit 15: Inserting Flash Objects

* Inserting a Flash Movie

Unit 16: Adding Hypertext

* Key Components of Hypertext Structures
* Best Procedure for Building Hypertext Interactivity

Unit 17: Using Authorware Models

* Key Components of Models
* What the Difference? Models vs. Libraries

Unit 18: Decision Icon Branching

* Key Components of Decision Branching
* How it Works
* Decision Icon Properties
* Branching Options
* Path Properties
* Flow Line Cues

Unit 19: Introduction to Authorware Functions

* The Functions Dialog
* Using System Functions

Unit 20: Publishing Your Work

* Packaging Files
* Guidelines
* Packaging for Web Delivery
* Embedding the File in an HTML Page
* One-Button Publishing
* Designing for Web Delivery

 
Inquire Now    Or Book Online
 

Or call us on 1300 888 724


Get Started Now!
Inquire Now
    Book online
    or phone 1300 888 724

Upcoming classes

Sydney
Upon demand.

Melbourne
Upon demand.

Brisbane
Upon demand.

Canberra
Upon demand.

Adelaide
Upon demand.

Group Discounts
2 Students - 10%
3 Students - 15%
4 Students - 20%
 
Authorware Training
 

Authorware Training

Inquire Now
Or Book Online
 
 
Other Authorware Courses:
 
Advanced Authorware Development
View outline
 

Certified Authorware Training
 
Sydney Training Centre
 
Level 11, 32 Walker Street
North Sydney
NSW 2060

TEL: 1300 888 724
EMAIL:
 
Meet the instructors
 
 
Authorware trainer
Jonathon
 
 
"Jonathon did a great job and I greatly appreciate his effort in ensuring we learned and integrated the material"
Che Broekman - T-Systems

"The training was great, I feel confident using Authorware now."
Suzie Orelli - Texskill

"It has been a long time since I attended a course where I knew nothing about the product before hand - this was an excellently paced course - congratulations to Jonathon." Kylie McIntosh T-Systems
 
Certified Authorware Training


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